I am a skilled Game Artist with a passion for environment art, 3D modeling, and bridging the gap between art and technology. With expertise in game engines, procedural tools, shader creation, and performance optimization, I deliver visually stunning and efficient assets. My coding knowledge allows me to develop custom tools and streamline production workflows, making me an effective collaborator between artists and engineers. As a Tech Artist, I’m dedicated to creating dynamic, optimized, and immersive game worlds.